Globonz Review
I bought several groups Globonz for children ages 8-14 to play in groups, during the summer a class where we studied the real and mythical animals. Turn the Globonz is done in a game more fun for everyone.
I just made a few moths (bought from an empty building in-store), with categories as follows: add a bone from the pile, removing bone from another person pile and add a bone from the creature, a draw from the fossil bone -am, directly on this train. Then I had everyPlayer 3 drawn from the fossil bones "" bin as you would only 3 cards from a deck. Players take turns spinning and adding / subtacting bone (or of the fossils are drawing when she could not move), until they had completed a symmetric creature. Then they had to describe a name for the animal and its habitat, was what they ate, and special abilities.
As a group activity, which was really fun. And the best part was to turn off the lights and shine Bonz.However, as an individual activity (or) is also an activity without the spinners, I think that children would soon be bored.
In short, the purchase globonz find, and thus a way to make a game out of it!
Globonz Feature
- 32 Glow-in-the-dark pieces
- Compatible with all other Bonz sets
- Design prehistoric pests and flying freaks-of-nature, and play with them in the sun and in the dark; either way they'll light up your world!
- Family Fun Magazine Toy of the Year Award Winner
Globonz Overview
GlowBonz are 32 bright, long-lasting, glow-in-the-dark pieces that create spooky, bone-rattling, back-flipping fun for hours on end. Design prehistoric pests and flying freaks-of-nature, and play with them in the sun and in the dark; either way they'll light up your world! Swiveling, pivoting, rotating pieces and bendable joints work with all other Bonz sets. GloBonz have been recognized as a National Parenting Publication's (NAPPA) Honor Award Winner, and as Family Fun Magazine Toy of the Year Award Winner!
*** Product Information and Prices Stored: Mar 02, 2010 02:10:22